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Gravitation 4.0
This is an Educational Game
Mactivity's CD-ROM nr 10 advice: This application did
run on a b/w 68030 processor under System 7.1. It was
also tested on a big ColorScreen of a PowerMacintosh
running System 7.1.2. The game was also tested on a
Quadra with 68040 processor and a 13 inch Color Screen
and System 7.1 by Mactivity.
Gravitation Ltd. is a graphic, two dimensional orbital
simulation. Users can enter custom designed solar systems
or run previously created ones. Systems can be views
at varying zoom levels, recorded and played back at
high speed, and edited via the graphic solar system
editor.
A Gravity Primer
Gravity is the force of attraction between any two objects.
The strength of that force depends on the distance
between the two objects, the mass of each object, and
a gravity constant. This force can be represented
by the formula Force = (g * M1 * M2)/D2 where g= gravity
constant, M1 is the mass of the first object, M2 is
the mass of the second object, and D is the distance
between them. Accordingly, as the two objects come
closer the gravitational pull increases.Also, as the
mass of either or both objects increases, the gravitational
pull will increase. How much a given gravitational
pull affects an object depends on that object's mass.
A small pull on a heavy object will cause very little
change in the object's speed and position (a small
acceleration). A large pull on a light object will
cause a strong acceleration.
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